dev-environment

  1. Tuning the agent workbench: from game log polish to MCP servers

    A solo-plus-agents project spends real time on its own tooling. Three days of making the workshop pleasant.

  2. A room where the agent can work

    The project moves into a devcontainer with local data, restricted networking, scoped Git identity, and enough browser tooling to run the whole development loop safely.

  3. A camera for a game that keeps changing

    A scripted Playwright player records every combo on demand, while a browser prototype replaces platform emoji with a smaller, themeable icon language.